Test and evaluation activities can be categorized into two main types. First are those conducted with prototypes or simulations that "mockup" a task environment with varying degrees of correspondence (fidelity) to the real world. Second are evaluations using prototypes or final products in an actual real-world setting. In the later case, prototypes would be indistinguishable from final products - at least from a users point-of-view.

OACIS strives to tailor each test and evaluation effort to the objective and product at hand. To accomplish this, a variety of methodologies are employed.

Paper Prototypes. When a product can be graphically depicted on paper, low-cost, paper-based evaluations can be used to support quick turnaround design iterations. This type of evaluation is especially useful for initial usability and "understandability" evaluations of display- and software-based products.

Simulations. Simulations can vary from desktop presentations to "man-in-the-loop" automotive and aircraft environments. The fidelity of the simulation depends on the question being investigated, the risk being managed, and the resources that are available. OACIS has experience at all levels of fidelity and can design evaluations for a variety of situations from focus groups to more immersive types of environments.

Real-World. Real-world or field-based evaluations are useful in two types of situations. First, when the evaluation can not be effectively conducted without a final product or actual end-user task environment. Second, when there are compelling reasons to rigorously test the product prior to final production. OACIS has real-world experience ranging from on-the-road automotive evaluations to hand held computers in industrial settings.

 

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